Searched refs:m_program_name (Results 1 – 1 of 1) sorted by relevance
88 EXPECT_EQ(GL_FALSE, gl->glIsProgram(m_program_name)); in defaultStateCheck()93 SCOPED_TRACE("test program name = " + std::to_string(m_program_name)); in changedStateCheck()94 EXPECT_EQ(GL_TRUE, gl->glIsProgram(m_program_name)); in changedStateCheck()167 m_program_name = gl->glCreateProgram(); in stateChange()179 gl->glUseProgram(m_program_name); in useProgram()181 m_current_program = m_program_name; in useProgram()187 if (GL_FALSE == gl->glIsProgram(m_program_name)) { in getProgramState()194 gl->glGetProgramiv(m_program_name, GL_INFO_LOG_LENGTH, &logLength); in getProgramState()197 gl->glGetProgramInfoLog(m_program_name, logLength, &actualLength, in getProgramState()202 gl->glGetProgramiv(m_program_name, GL_DELETE_STATUS, &val); in getProgramState()[all …]