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Searched refs:m_texCoords (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp55 m_texCoords = new GLESpointer[kMaxTextureUnits]; in init()
56 m_currVaoState[GL_TEXTURE_COORD_ARRAY] = &m_texCoords[m_clientActiveTexture]; in init()
143 m_texCoords = new GLESpointer[size]; in GLEScmContext()
145 m_texCoords[i].onLoad(stream); in GLEScmContext()
148 &m_texCoords[m_clientActiveTexture]; in GLEScmContext()
200 m_currVaoState[GL_TEXTURE_COORD_ARRAY] = &m_texCoords[m_clientActiveTexture]; in setClientActiveTexture()
208 if(m_texCoords){ in ~GLEScmContext()
209 delete[] m_texCoords; in ~GLEScmContext()
210 m_texCoords = NULL; in ~GLEScmContext()
271 m_texCoords[i].onSave(stream); in onSave()
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DGLEScmContext.h211 GLESpointer* m_texCoords = nullptr; variable