Searched refs:m_texParam (Results 1 – 4 of 4) sorted by relevance
49 loadCollection(stream, &m_texParam, [](android::base::Stream* stream) { in TextureData()77 saveCollection(stream, m_texParam, in onSave()111 m_texParam[pname] = param; in setTexParam()115 if (const auto res = find(m_texParam, component)) { in getSwizzle()
569 loadCollection(stream, &m_texParam, in loadFromStream()1017 for (const auto& param : m_texParam) { in restore()1027 m_texParam.clear(); in restore()
100 std::unordered_map<GLenum, GLint> m_texParam; variable
113 std::unordered_map<GLenum, GLint> m_texParam; variable