Searched refs:m_transformFeedbackBuffer (Results 1 – 5 of 5) sorted by relevance
94 m_transformFeedbackBuffer = 0; in init()671 if (m_transformFeedbackBuffer) in setBoundTransformFeedbackBuffersDirtyForHostMap()673 m_transformFeedbackBuffer, in setBoundTransformFeedbackBuffersDirtyForHostMap()732 if (m_transformFeedbackBuffer == id) in unBindBuffer()733 m_transformFeedbackBuffer = 0; in unBindBuffer()779 m_transformFeedbackBuffer = id; in bindBuffer()967 ret = m_transformFeedbackBuffer; in getBuffer()
370 bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_transformFeedbackBuffer); in postLoadRestoreCtx()401 getTransformFeedbackGlobalName(m_transformFeedbackBuffer)); in postLoadRestoreCtx()
476 m_transformFeedbackBuffer = static_cast<GLuint>(stream->getBe32()); in GLEScontext()659 stream->putBe32(m_transformFeedbackBuffer); in onSave()1225 m_transformFeedbackBuffer = buffer; in bindBuffer()1318 if (m_transformFeedbackBuffer == buffer) in unbindBuffer()1319 m_transformFeedbackBuffer = 0; in unbindBuffer()1362 return m_transformFeedbackBuffer != 0; in isBindedBuffer()1395 return m_transformFeedbackBuffer; in getBuffer()
550 GLuint m_transformFeedbackBuffer = 0; variable
634 GLuint m_transformFeedbackBuffer; variable