Searched refs:materialSpecularLoc (Results 1 – 2 of 2) sorted by relevance
68 GLint materialSpecularLoc; member
288 m_geometryDrawState.materialSpecularLoc = in getGeometryDrawState()912 gl.glUniform4fv(m_geometryDrawState.materialSpecularLoc, 1, material.specular); in setupLighting()