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Searched refs:maxMeshMultiviewViewCount (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_mesh_shader.adoc222 uint32_t maxMeshMultiviewViewCount;
258 * `maxMeshMultiviewViewCount` is the maximum number of views that a mesh shader can render to.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dlimits.adoc1765 * pname:maxMeshMultiviewViewCount is the maximum number of multiview views
1904 * [[limits-maxMeshMultiviewViewCount]] pname:maxMeshMultiviewViewCount is
4624 … | slink:VkPhysicalDeviceMeshShaderPropertiesNV::pname:maxMeshMultiviewViewCount
4648 … | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:maxMeshMultiviewViewCount
5082 | slink:VkPhysicalDeviceMeshShaderPropertiesNV::pname:maxMeshMultiviewViewCount | - | 1 …
5106 | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:maxMeshMultiviewViewCount |…
/hardware/google/gfxstream/guest/mesa/include/vulkan/
Dvulkan_core.h13177 uint32_t maxMeshMultiviewViewCount; member
18034 uint32_t maxMeshMultiviewViewCount; member
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkan_hash.hpp8797 … VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesEXT.maxMeshMultiviewViewCount ); in operator ()()
8833 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesNV.maxMeshMultiviewViewCount ); in operator ()()