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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_QCOM_multiview_per_view_viewports.adoc23 Certain use cases for multiview have a need for specifying a separate
27 This extension adds a new way to control ViewportIndex with multiview.
28 When the <<features-multiview-per-view-viewports,
31 code:ViewportIndex built-in decoration, then each view of a multiview render
40 <<features-multiview-per-view-viewports, pname:multiviewPerViewViewports>>
DVK_QCOM_multiview_per_view_render_areas.adoc23 Certain use cases (e.g., side-by-side VR rendering) use multiview and render
31 The extension enables a multiview render pass instance to define per-view
33 For each view of a multiview render pass instance, only those pixels in the
67 4) When a per-view pname:renderArea is specified, must multiview rendering
68 for each view of a multiview render pass be contained within the per-view
DVK_KHR_multiview.adoc33 This is done with a multiview configuration specified during <<renderpass,
69 …eloper/tools-software/graphics/b/blog/posts/optimizing-virtual-reality-understanding-multiview['ARM
DVK_QCOM_fragment_density_map_offset.adoc49 .arrayLayers = 2, // 1 for each multiview view
85 .fragmentDensityOffsetCount = 2, // 1 for each layer/multiview view
DVK_EXT_transform_feedback.adoc78 2) How does this interact with multiview?
81 multiview enabled.
DVK_NVX_multiview_per_view_attributes.adoc25 This extension adds a new way to write shaders to be used with multiview
DVK_EXT_fragment_density_map.adoc86 .arrayLayers = 2, // 1 for each multiview view
DVK_KHR_performance_query.adoc84 8) Should we allow performance queries to interact with multiview?
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_KHR_dynamic_rendering.adoc88 If `viewMask` is `0`, then multiview is disabled for this render pass, and `layerCount` indicates t…
89 If `viewMask` is non-zero, then multiview is enabled for this render pass, and each bit in `viewMas…
198 [[command-buffer-inheritance-multiview-per-view-attributes]]
201 …w_attributes.html[VK_NVX_multiview_per_view_attributes] is enabled, the multiview per-view attribu…
279 …w_attributes.html[VK_NVX_multiview_per_view_attributes] is enabled, the multiview per-view attribu…
420 === Should we support multiview?
425 === Should there be a view mask for multiview?
DVK_HUAWEI_cluster_culling_shader.adoc93 * `multiviewClusterCullingShader` indicates whether multiview can be used with cluster culling shad…
DVK_KHR_fragment_shading_rate.adoc222 …te the primitive fragment shading rate when multiple viewports are used. Does not affect multiview.
223 …te attachments for independent layers when performing layered rendering. Does not affect multiview.
DVK_KHR_video_queue.adoc117 …a single picture containing a video frame, but other content types like multiview or interlaced vi…
128 …single DPB slot may contain more than just one picture (e.g. in case of multiview and interlaced c…
DVK_EXT_mesh_shader.adoc536 …* New optional features have been added for interactions with multiview, primitive fragment shadin…
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Drenderpass.adoc92 If pname:viewMask is not `0`, multiview is enabled.
103 If multiview is enabled, and the <<features-multiview-per-view-render-areas,
569 * [[VUID-VkRenderingInfo-multiview-06127]]
570 If the <<features-multiview, pname:multiview>> feature is not enabled,
582 <<features-multiview-per-view-render-areas,
1642 [[renderpass-multiview]]
1643 [open,refpage='VkRenderPassMultiviewCreateInfo',desc='Structure containing multiview information fo…
1667 views rendering is broadcast to in each subpass, when multiview is
1697 If the view mask is zero for all subpasses, multiview is considered to be
1701 Some implementations may: not support multiview in conjunction with
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Dfragmentdensitymapops.adoc84 When multiview is enabled for the render pass and the fragment density map
Dfeatures.adoc1215 [open,refpage='VkPhysicalDeviceMultiviewFeatures',desc='Structure describing multiview features tha…
1237 * [[{anchor-prefix}features-multiview]] pname:multiview specifies whether
1238 the implementation supports multiview rendering within a render pass.
1241 * [[{anchor-prefix}features-multiview-gs]] pname:multiviewGeometryShader
1242 specifies whether the implementation supports multiview rendering within
1246 * [[{anchor-prefix}features-multiview-tess]]
1248 supports multiview rendering within a render pass, with
1261 If pname:multiviewGeometryShader is enabled then pname:multiview must:
1264 If pname:multiviewTessellationShader is enabled then pname:multiview
1948 * [[features-multiview-mesh]] pname:multiviewMeshShader specifies whether
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Dqueries.adoc542 multiview enabled, the query uses [eq]#N# consecutive query indices in the
555 Queries used with multiview rendering must: not span subpasses, i.e. they
1883 instance that has multiview enabled, the timestamp uses [eq]#N# consecutive
2015 instance that has multiview enabled, the timestamp uses [eq]#N# consecutive
Dclears.adoc360 If the render pass instance this is recorded in uses multiview, then
Dinterfaces.adoc3434 Elements of the array correspond to views in a multiview subpass, and those
4718 If multiview is enabled in the render pass, this value will be one of the
4720 If multiview is not enabled in the render pass, this value will be zero.
4779 , and if <<features-multiview-per-view-viewports,
4793 If <<features-multiview-per-view-viewports,
4925 Elements of the array correspond to views in a multiview subpass, and those
Dlimits.adoc913 [open,refpage='VkPhysicalDeviceMultiviewProperties',desc='Structure describing multiview limits tha…
939 subpass of a multiview render pass instance.
1195 …viceMultiviewPerViewAttributesPropertiesNVX',desc='Structure describing multiview limits that can …
1765 * pname:maxMeshMultiviewViewCount is the maximum number of multiview views
3278 the <<features-multiview, pname:multiview>> feature,
Dcmdbuffers.adoc1472 * [[VUID-VkCommandBufferInheritanceRenderingInfo-multiview-06008]]
1473 If the <<features-multiview, pname:multiview>> feature is not enabled,
Dpipelines.adoc3041 * [[VUID-VkGraphicsPipelineCreateInfo-multiview-06577]]
3042 If the <<features-multiview, pname:multiview>> feature is not enabled,
3250 <<features-multiview-tess, pname:multiviewTessellationShader>> feature
3258 <<features-multiview-gs, pname:multiviewGeometryShader>> feature is not
4233 <<features-multiview-per-view-viewports,
4244 <<features-multiview-per-view-viewports,
/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_device.c580 CORE_FEATURE(multiview); in vk_get_physical_device_core_1_1_feature_ext()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_KHR_swapchain/
Dwsi.adoc19 One image (which can: be an array image for multiview/stereoscopic-3D
296 * pname:imageArrayLayers is the number of views in a multiview/stereo
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc_hash.hpp4652 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMultiviewFeatures.multiview ); in operator ()()
5324 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceVulkan11Features.multiview ); in operator ()()

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