Searched refs:multiview (Results 1 – 25 of 37) sorted by relevance
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_QCOM_multiview_per_view_viewports.adoc | 23 Certain use cases for multiview have a need for specifying a separate 27 This extension adds a new way to control ViewportIndex with multiview. 28 When the <<features-multiview-per-view-viewports, 31 code:ViewportIndex built-in decoration, then each view of a multiview render 40 <<features-multiview-per-view-viewports, pname:multiviewPerViewViewports>>
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D | VK_QCOM_multiview_per_view_render_areas.adoc | 23 Certain use cases (e.g., side-by-side VR rendering) use multiview and render 31 The extension enables a multiview render pass instance to define per-view 33 For each view of a multiview render pass instance, only those pixels in the 67 4) When a per-view pname:renderArea is specified, must multiview rendering 68 for each view of a multiview render pass be contained within the per-view
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D | VK_KHR_multiview.adoc | 33 This is done with a multiview configuration specified during <<renderpass, 69 …eloper/tools-software/graphics/b/blog/posts/optimizing-virtual-reality-understanding-multiview['ARM
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D | VK_QCOM_fragment_density_map_offset.adoc | 49 .arrayLayers = 2, // 1 for each multiview view 85 .fragmentDensityOffsetCount = 2, // 1 for each layer/multiview view
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D | VK_EXT_transform_feedback.adoc | 78 2) How does this interact with multiview? 81 multiview enabled.
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D | VK_NVX_multiview_per_view_attributes.adoc | 25 This extension adds a new way to write shaders to be used with multiview
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D | VK_EXT_fragment_density_map.adoc | 86 .arrayLayers = 2, // 1 for each multiview view
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D | VK_KHR_performance_query.adoc | 84 8) Should we allow performance queries to interact with multiview?
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_KHR_dynamic_rendering.adoc | 88 If `viewMask` is `0`, then multiview is disabled for this render pass, and `layerCount` indicates t… 89 If `viewMask` is non-zero, then multiview is enabled for this render pass, and each bit in `viewMas… 198 [[command-buffer-inheritance-multiview-per-view-attributes]] 201 …w_attributes.html[VK_NVX_multiview_per_view_attributes] is enabled, the multiview per-view attribu… 279 …w_attributes.html[VK_NVX_multiview_per_view_attributes] is enabled, the multiview per-view attribu… 420 === Should we support multiview? 425 === Should there be a view mask for multiview?
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D | VK_HUAWEI_cluster_culling_shader.adoc | 93 * `multiviewClusterCullingShader` indicates whether multiview can be used with cluster culling shad…
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D | VK_KHR_fragment_shading_rate.adoc | 222 …te the primitive fragment shading rate when multiple viewports are used. Does not affect multiview. 223 …te attachments for independent layers when performing layered rendering. Does not affect multiview.
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D | VK_KHR_video_queue.adoc | 117 …a single picture containing a video frame, but other content types like multiview or interlaced vi… 128 …single DPB slot may contain more than just one picture (e.g. in case of multiview and interlaced c…
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D | VK_EXT_mesh_shader.adoc | 536 …* New optional features have been added for interactions with multiview, primitive fragment shadin…
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | renderpass.adoc | 92 If pname:viewMask is not `0`, multiview is enabled. 103 If multiview is enabled, and the <<features-multiview-per-view-render-areas, 569 * [[VUID-VkRenderingInfo-multiview-06127]] 570 If the <<features-multiview, pname:multiview>> feature is not enabled, 582 <<features-multiview-per-view-render-areas, 1642 [[renderpass-multiview]] 1643 [open,refpage='VkRenderPassMultiviewCreateInfo',desc='Structure containing multiview information fo… 1667 views rendering is broadcast to in each subpass, when multiview is 1697 If the view mask is zero for all subpasses, multiview is considered to be 1701 Some implementations may: not support multiview in conjunction with [all …]
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D | fragmentdensitymapops.adoc | 84 When multiview is enabled for the render pass and the fragment density map
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D | features.adoc | 1215 [open,refpage='VkPhysicalDeviceMultiviewFeatures',desc='Structure describing multiview features tha… 1237 * [[{anchor-prefix}features-multiview]] pname:multiview specifies whether 1238 the implementation supports multiview rendering within a render pass. 1241 * [[{anchor-prefix}features-multiview-gs]] pname:multiviewGeometryShader 1242 specifies whether the implementation supports multiview rendering within 1246 * [[{anchor-prefix}features-multiview-tess]] 1248 supports multiview rendering within a render pass, with 1261 If pname:multiviewGeometryShader is enabled then pname:multiview must: 1264 If pname:multiviewTessellationShader is enabled then pname:multiview 1948 * [[features-multiview-mesh]] pname:multiviewMeshShader specifies whether [all …]
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D | queries.adoc | 542 multiview enabled, the query uses [eq]#N# consecutive query indices in the 555 Queries used with multiview rendering must: not span subpasses, i.e. they 1883 instance that has multiview enabled, the timestamp uses [eq]#N# consecutive 2015 instance that has multiview enabled, the timestamp uses [eq]#N# consecutive
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D | clears.adoc | 360 If the render pass instance this is recorded in uses multiview, then
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D | interfaces.adoc | 3434 Elements of the array correspond to views in a multiview subpass, and those 4718 If multiview is enabled in the render pass, this value will be one of the 4720 If multiview is not enabled in the render pass, this value will be zero. 4779 , and if <<features-multiview-per-view-viewports, 4793 If <<features-multiview-per-view-viewports, 4925 Elements of the array correspond to views in a multiview subpass, and those
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D | limits.adoc | 913 [open,refpage='VkPhysicalDeviceMultiviewProperties',desc='Structure describing multiview limits tha… 939 subpass of a multiview render pass instance. 1195 …viceMultiviewPerViewAttributesPropertiesNVX',desc='Structure describing multiview limits that can … 1765 * pname:maxMeshMultiviewViewCount is the maximum number of multiview views 3278 the <<features-multiview, pname:multiview>> feature,
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D | cmdbuffers.adoc | 1472 * [[VUID-VkCommandBufferInheritanceRenderingInfo-multiview-06008]] 1473 If the <<features-multiview, pname:multiview>> feature is not enabled,
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D | pipelines.adoc | 3041 * [[VUID-VkGraphicsPipelineCreateInfo-multiview-06577]] 3042 If the <<features-multiview, pname:multiview>> feature is not enabled, 3250 <<features-multiview-tess, pname:multiviewTessellationShader>> feature 3258 <<features-multiview-gs, pname:multiviewGeometryShader>> feature is not 4233 <<features-multiview-per-view-viewports, 4244 <<features-multiview-per-view-viewports,
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/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/ |
D | vk_device.c | 580 CORE_FEATURE(multiview); in vk_get_physical_device_core_1_1_feature_ext()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_KHR_swapchain/ |
D | wsi.adoc | 19 One image (which can: be an array image for multiview/stereoscopic-3D 296 * pname:imageArrayLayers is the number of views in a multiview/stereo
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/hardware/google/gfxstream/common/vulkan/include/vulkan/ |
D | vulkansc_hash.hpp | 4652 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMultiviewFeatures.multiview ); in operator ()() 5324 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceVulkan11Features.multiview ); in operator ()()
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