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Searched refs:nameMap (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLSnapshotSerializers.h47 void saveNameMap(android::base::Stream* stream, const NameMap& nameMap) { in saveNameMap() argument
48 stream->putBe32(nameMap.size()); in saveNameMap()
49 for (const auto& ite : nameMap) { in saveNameMap()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DANGLEShaderParser.cpp135 nameMap = std::move(other.nameMap); in operator =()
157 nameMap = other.nameMap; in copyFromOther()
177 nameMap.clear(); in clear()
290 linkInfo->nameMap[compileResult->nameHashingMap->ppUserNames[i]] = in getShaderLinkInfo()
294 for (const auto& elt : linkInfo->nameMap) { in getShaderLinkInfo()
DANGLEShaderParser.h41 std::map<std::string, std::string> nameMap; member
DProgramData.cpp673 attachedShaders[i].linkInfo.nameMap, userVarName)) { in getTranslatedName()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/scripts/
Dgenerator.py516 nameMap = {}
524 if name in nameMap:
526 (name2, numVal2, strVal2) = nameMap[name]
553 nameMap[name] = [elem, numVal, strVal]