Searched refs:nextLevel (Results 1 – 2 of 2) sorted by relevance
782 std::vector<VkCommandBuffer> nextLevel; in collectAllPendingDescriptorSetsBottomUp() local785 forAllObjects(cb->subObjects, [&nextLevel](void* secondary) { in collectAllPendingDescriptorSetsBottomUp()786 nextLevel.push_back((VkCommandBuffer)secondary); in collectAllPendingDescriptorSetsBottomUp()790 collectAllPendingDescriptorSetsBottomUp(nextLevel, allDs); in collectAllPendingDescriptorSetsBottomUp()5725 std::vector<VkCommandBuffer> nextLevel; in flushCommandBufferPendingCommandsBottomUp() local5728 forAllObjects(cb->subObjects, [&nextLevel](void* secondary) { in flushCommandBufferPendingCommandsBottomUp()5729 nextLevel.push_back((VkCommandBuffer)secondary); in flushCommandBufferPendingCommandsBottomUp()5733 flushCommandBufferPendingCommandsBottomUp(context, queue, nextLevel); in flushCommandBufferPendingCommandsBottomUp()
1711 size_t nextLevel = texrec->dims[i].widths.begin()->first; in isBoundTextureComplete() local1714 if (currBaseLevel != nextLevel) return false; in isBoundTextureComplete()