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Searched refs:nextLevel (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/vulkan_enc/
DResourceTracker.cpp782 std::vector<VkCommandBuffer> nextLevel; in collectAllPendingDescriptorSetsBottomUp() local
785 forAllObjects(cb->subObjects, [&nextLevel](void* secondary) { in collectAllPendingDescriptorSetsBottomUp()
786 nextLevel.push_back((VkCommandBuffer)secondary); in collectAllPendingDescriptorSetsBottomUp()
790 collectAllPendingDescriptorSetsBottomUp(nextLevel, allDs); in collectAllPendingDescriptorSetsBottomUp()
5725 std::vector<VkCommandBuffer> nextLevel; in flushCommandBufferPendingCommandsBottomUp() local
5728 forAllObjects(cb->subObjects, [&nextLevel](void* secondary) { in flushCommandBufferPendingCommandsBottomUp()
5729 nextLevel.push_back((VkCommandBuffer)secondary); in flushCommandBufferPendingCommandsBottomUp()
5733 flushCommandBufferPendingCommandsBottomUp(context, queue, nextLevel); in flushCommandBufferPendingCommandsBottomUp()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1711 size_t nextLevel = texrec->dims[i].widths.begin()->first; in isBoundTextureComplete() local
1714 if (currBaseLevel != nextLevel) return false; in isBoundTextureComplete()