Searched refs:next_shade_xy (Results 1 – 1 of 1) sorted by relevance
198 const float *prev_shade_xy, *next_shade_xy; in CalculateScene() local210 next_shade_xy = kSunsetXY; in CalculateScene()213 next_shade_xy = kDaylightXY; in CalculateScene()221 prev_shade_xy[0] * (1 - time_frac) + next_shade_xy[0] * time_frac; in CalculateScene()223 prev_shade_xy[1] * (1 - time_frac) + next_shade_xy[1] * time_frac; in CalculateScene()