Searched refs:normalVbo (Results 1 – 2 of 2) sorted by relevance
129 if (m_geometryDrawState.normalVbo) { in teardown()130 gl.glDeleteBuffers(1, &m_geometryDrawState.normalVbo); in teardown()131 m_geometryDrawState.normalVbo = 0; in teardown()339 gl.glGenBuffers(1, &m_geometryDrawState.normalVbo); in getGeometryDrawState()364 return m_geometryDrawState.normalVbo; in getVboFor()
94 GLuint normalVbo; member