/hardware/google/gfxstream/codegen/gles1/ |
D | gles1.attrib | 688 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) 692 dir numShaders out 693 len numShaders (1 * sizeof(GLint))
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D | gles1.in | 293 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLSharedGroup.cpp | 465 size_t numShaders = pData->getNumShaders(); in deleteProgramDataLocked() local 466 for (size_t i = 0; i < numShaders; ++i) { in deleteProgramDataLocked()
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/hardware/google/gfxstream/include/GLES/ |
D | glext.h | 1036 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1041 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/guest/mesa/include/GLES/ |
D | glext.h | 886 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 891 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/common/opengl/include/GLES/ |
D | glext.h | 1245 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1250 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_entry.cpp | 293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() argument 2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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D | gl_enc.cpp | 8645 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc() argument 8647 …etShadersQCOM(shaders:0x%08x, maxShaders:%d, numShaders:0x%08x)", shaders, maxShaders, numShaders); in glExtGetShadersQCOM_enc() 8676 stream->readback(numShaders, __size_numShaders); in glExtGetShadersQCOM_enc() 8677 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders); in glExtGetShadersQCOM_enc()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_entry.cpp | 203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() argument 1647 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 2000 GLint numShaders=0; in glGetAttachedShaders() local 2001 ctx->dispatcher().glGetProgramiv(globalProgramName,GL_ATTACHED_SHADERS,&numShaders); in glGetAttachedShaders() 2002 for(int i=0 ; i < maxcount && i<numShaders ;i++){ in glGetAttachedShaders()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 584 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
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D | gles2.in | 204 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2ext.h | 3575 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3580 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2ext.h | 3823 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3828 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2ext.h | 3888 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3893 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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