Home
last modified time | relevance | path

Searched refs:numShaders (Results 1 – 15 of 15) sorted by relevance

/hardware/google/gfxstream/codegen/gles1/
Dgles1.attrib688 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
692 dir numShaders out
693 len numShaders (1 * sizeof(GLint))
Dgles1.in293 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp465 size_t numShaders = pData->getNumShaders(); in deleteProgramDataLocked() local
466 for (size_t i = 0; i < numShaders; ++i) { in deleteProgramDataLocked()
/hardware/google/gfxstream/include/GLES/
Dglext.h1036 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1041 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dglext.h886 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
891 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/common/opengl/include/GLES/
Dglext.h1245 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1250 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_entry.cpp293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders);
2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() argument
2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
Dgl_enc.cpp8645 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc() argument
8647 …etShadersQCOM(shaders:0x%08x, maxShaders:%d, numShaders:0x%08x)", shaders, maxShaders, numShaders); in glExtGetShadersQCOM_enc()
8676 stream->readback(numShaders, __size_numShaders); in glExtGetShadersQCOM_enc()
8677 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders); in glExtGetShadersQCOM_enc()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_entry.cpp203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders);
1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() argument
1647 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp2000 GLint numShaders=0; in glGetAttachedShaders() local
2001 ctx->dispatcher().glGetProgramiv(globalProgramName,GL_ATTACHED_SHADERS,&numShaders); in glGetAttachedShaders()
2002 for(int i=0 ; i < maxcount && i<numShaders ;i++){ in glGetAttachedShaders()
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib584 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
Dgles2.in204 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
/hardware/google/gfxstream/include/GLES2/
Dgl2ext.h3575 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3580 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2ext.h3823 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3828 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2ext.h3888 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3893 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);