Searched refs:p_internalFormat (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/host/gl/ |
D | ColorBufferGl.cpp | 215 int p_height, GLint p_internalFormat, in create() argument 227 if (!sGetFormatParameters(&p_internalFormat, &texFormat, &pixelType, in create() 230 ERR("ColorBufferGl::create invalid format 0x%x", p_internalFormat); in create() 239 cb->m_internalFormat = p_internalFormat; in create() 262 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create() 281 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create()
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/hardware/google/gfxstream/host/ |
D | FrameBuffer.h | 201 GLenum p_internalFormat, 206 void createColorBufferWithHandle(int p_width, int p_height, GLenum p_internalFormat, 705 HandleType createColorBufferWithHandleLocked(int p_width, int p_height, GLenum p_internalFormat,
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D | FrameBuffer.cpp | 1134 GLenum p_internalFormat, in createColorBuffer() argument 1141 return createColorBufferWithHandleLocked(p_width, p_height, p_internalFormat, p_frameworkFormat, in createColorBuffer() 1145 void FrameBuffer::createColorBufferWithHandle(int p_width, int p_height, GLenum p_internalFormat, in createColorBufferWithHandle() argument 1162 createColorBufferWithHandleLocked(p_width, p_height, p_internalFormat, p_frameworkFormat, in createColorBufferWithHandle() 1168 GLenum p_internalFormat, in createColorBufferWithHandleLocked() argument 1172 ColorBuffer::create(m_emulationGl.get(), m_emulationVk, p_width, p_height, p_internalFormat, in createColorBufferWithHandleLocked() 1176 << "Failed to create ColorBuffer:" << handle << " format:" << p_internalFormat in createColorBufferWithHandleLocked()
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