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Searched refs:p_internalFormat (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp215 int p_height, GLint p_internalFormat, in create() argument
227 if (!sGetFormatParameters(&p_internalFormat, &texFormat, &pixelType, in create()
230 ERR("ColorBufferGl::create invalid format 0x%x", p_internalFormat); in create()
239 cb->m_internalFormat = p_internalFormat; in create()
262 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create()
281 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create()
/hardware/google/gfxstream/host/
DFrameBuffer.h201 GLenum p_internalFormat,
206 void createColorBufferWithHandle(int p_width, int p_height, GLenum p_internalFormat,
705 HandleType createColorBufferWithHandleLocked(int p_width, int p_height, GLenum p_internalFormat,
DFrameBuffer.cpp1134 GLenum p_internalFormat, in createColorBuffer() argument
1141 return createColorBufferWithHandleLocked(p_width, p_height, p_internalFormat, p_frameworkFormat, in createColorBuffer()
1145 void FrameBuffer::createColorBufferWithHandle(int p_width, int p_height, GLenum p_internalFormat, in createColorBufferWithHandle() argument
1162 createColorBufferWithHandleLocked(p_width, p_height, p_internalFormat, p_frameworkFormat, in createColorBufferWithHandle()
1168 GLenum p_internalFormat, in createColorBufferWithHandleLocked() argument
1172 ColorBuffer::create(m_emulationGl.get(), m_emulationVk, p_width, p_height, p_internalFormat, in createColorBufferWithHandleLocked()
1176 << "Failed to create ColorBuffer:" << handle << " format:" << p_internalFormat in createColorBufferWithHandleLocked()