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Searched refs:palette (Results 1 – 9 of 9) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DPaletteTexture.cpp119 const unsigned char* palette = static_cast<const unsigned char *>(data); in uncompressTexture() local
126 const unsigned char* imageIndices = palette + paletteSizeBytes; in uncompressTexture()
140 int leftBytes = ((palette + imageSize) /* the end of data pointer*/ in uncompressTexture()
159 Color c = paletteColor(palette,paletteIndex,internalformat); in uncompressTexture()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/images/
DREADME.adoc8 color palette (white, black, 50% gray and pure red), one choice of dotted
/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/
DAstcToBc3.comp102 // TODO(gregschlom): this doesn't account for the fact that the color palette is actually
104 // approach would be to compute all 4 RGB565 colors in the palette, then find the closest one.
/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dstb_image.h4894 static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) in stbi__expand_png_palette() argument
4908 p[0] = palette[n ]; in stbi__expand_png_palette()
4909 p[1] = palette[n+1]; in stbi__expand_png_palette()
4910 p[2] = palette[n+2]; in stbi__expand_png_palette()
4916 p[0] = palette[n ]; in stbi__expand_png_palette()
4917 p[1] = palette[n+1]; in stbi__expand_png_palette()
4918 p[2] = palette[n+2]; in stbi__expand_png_palette()
4919 p[3] = palette[n+3]; in stbi__expand_png_palette()
5018 stbi_uc palette[1024], pal_img_n=0; in stbi__parse_png_file() local
5077 palette[i*4+0] = stbi__get8(s); in stbi__parse_png_file()
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Dwuffs-v0.3.c4736 inline wuffs_base__slice_u8 palette();
5023 wuffs_base__pixel_buffer::palette() { in palette() function
16234 uint8_t* palette = pb->private_impl.planes[3].ptr; in wuffs_base__pixel_buffer__color_u32_at() local
16235 return wuffs_base__peek_u32le__no_bounds_check(palette + in wuffs_base__pixel_buffer__color_u32_at()
16249 uint8_t* palette = pb->private_impl.planes[3].ptr; in wuffs_base__pixel_buffer__color_u32_at() local
16251 wuffs_base__peek_u32le__no_bounds_check(palette + in wuffs_base__pixel_buffer__color_u32_at()
/hardware/google/gfxstream/third-party/stb/include/stb/
Dstb_image.h4901 static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) in stbi__expand_png_palette() argument
4915 p[0] = palette[n ]; in stbi__expand_png_palette()
4916 p[1] = palette[n+1]; in stbi__expand_png_palette()
4917 p[2] = palette[n+2]; in stbi__expand_png_palette()
4923 p[0] = palette[n ]; in stbi__expand_png_palette()
4924 p[1] = palette[n+1]; in stbi__expand_png_palette()
4925 p[2] = palette[n+2]; in stbi__expand_png_palette()
4926 p[3] = palette[n+3]; in stbi__expand_png_palette()
5025 stbi_uc palette[1024], pal_img_n=0; in stbi__parse_png_file() local
5084 palette[i*4+0] = stbi__get8(s); in stbi__parse_png_file()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_NV_shading_rate_image.adoc45 the fetched value in a palette to determine a base shading rate.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dprimsrast.adoc1753 translating it to a shading rate using a per-viewport shading rate palette.
1777 slink:VkShadingRatePaletteNV structures defining the palette for each
1779 If the shading rate palette state is dynamic, this member is ignored.
1874 called the shading rate image palette.
1875 There is a separate palette for each viewport.
1876 The number of entries in each palette is given by the
1878 palette size>>.
1930 rate palette is updated by the command.
1934 slink:VkShadingRatePaletteNV structures defining the palette for each
1966 [open,refpage='VkShadingRatePaletteNV',desc='Structure specifying a single shading rate palette',ty…
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Dlimits.adoc2612 the maximum number of palette entries supported for the shading rate