Searched refs:platforms (Results 1 – 25 of 56) sorted by relevance
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/hardware/google/aemu/base/ |
D | BUILD.bazel | 9 "@platforms//os:windows": [ 76 "@platforms//os:windows": [ 82 "@platforms//os:macos": [ 86 "@platforms//os:linux": [ 95 "@platforms//os:windows": [ 101 "@platforms//os:linux": [ 105 "@platforms//os:windows": [ 108 "@platforms//os:macos": [ 122 "@platforms//os:macos": [ 148 "@platforms//os:windows": ["Win32UnicodeString_unittest.cpp"],
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/hardware/google/gfxstream/host/vulkan/ |
D | BUILD.bazel | 46 "@platforms//os:macos": [ 50 "@platforms//os:windows": ["VK_USE_PLATFORM_WIN32_KHR"], 51 "@platforms//os:linux": [], 96 "@platforms//os:macos": [ 100 "@platforms//os:windows": ["VK_USE_PLATFORM_WIN32_KHR"], 101 "@platforms//os:linux": [], 135 "@platforms//os:macos": [ 139 "@platforms//os:windows": ["VK_USE_PLATFORM_WIN32_KHR"], 140 "@platforms//os:linux": [],
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/hardware/google/gfxstream/host/gl/ |
D | BUILD.bazel | 77 "@platforms//os:macos": ["glestranslator/EGL/EglOsApi_darwin.cpp"], 78 "@platforms//os:windows": [ 82 "@platforms//os:linux": [ 111 "@platforms//os:macos": [":egl_translator-darwin"], 169 "@platforms//os:macos": [ 172 "@platforms//os:windows": ["gl-host-common/opengl/NativeGpuInfo_windows.cpp"], 173 "@platforms//os:linux": ["gl-host-common/opengl/NativeGpuInfo_linux.cpp"], 183 "@platforms//os:windows": [ 196 "@platforms//os:macos": ["gfxstream-gl-host-common-darwin"],
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/hardware/google/aemu/host-common/ |
D | BUILD.bazel | 12 "@platforms//os:windows": [ 72 "@platforms//os:windows": [ 95 "@platforms//os:windows": [
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_GOOGLE_surfaceless_query.adoc | 34 On some implementations and platforms, the surface formats, color spaces, 48 This works on platforms where this information is truly global, which is 57 - Works only on some platforms, and cannot be implemented on all platforms.
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D | VK_EXT_metal_objects.adoc | 12 platforms, provides the ability to import and export the underlying Metal objects 18 In a Vulkan implementation that is layered on top of Metal on Apple device platforms, 41 implementations that are layered on top of Metal on Apple device platforms. 202 on top of Metal running only on Apple platforms, the preference was for a single simple 203 extension that served the needs of all expected use cases for apps on those platforms.
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D | VK_EXT_shader_object.adoc | 30 … made-up abstraction. This is especially true for developers working on platforms where the pipeli… 32 …pipeline to pipeline -- either of which creates considerable overhead on CPU-constrained platforms. 36 …platforms like game consoles and embedded systems pipelines have created some additional and uniqu… 146 …codeType` to `VK_SHADER_CODE_TYPE_BINARY_EXT`. This means that on fixed platforms like game consol… 663 No - fixed platforms like game consoles and embedded systems have constraints which make shipping b…
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/hardware/google/gfxstream/host/ |
D | BUILD.bazel | 96 "@platforms//os:macos": [], 97 "@platforms//os:windows": ["NativeSubWindow_win32.cpp"], 98 "@platforms//os:linux": ["NativeSubWindow_x11.cpp"], 111 "@platforms//os:windows": [ 146 "@platforms//os:macos": [
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_EXT_direct_mode_display/ |
D | acquire_release_displays.adoc | 7 On some platforms, access to displays is limited to a single process or 9 On such platforms, some or all of the displays may not be available to
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_EXT_metal_objects.adoc | 20 platforms, this extension provides the ability to import and export the 32 implementations that are layered on top of Metal on Apple device platforms.
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D | VK_KHR_portability_subset.adoc | 33 guarantee portable behaviour and operation across platforms, including 34 platforms where Vulkan is not natively supported.
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D | VK_AMD_memory_overallocation_behavior.adoc | 25 platforms.
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D | VK_EXT_external_memory_host.adoc | 65 In addition, some platforms and foreign devices may have additional 72 Some platforms do not allow locking the same physical pages for device
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D | VK_GOOGLE_surfaceless_query.adoc | 30 *This can only be supported on platforms where the results of these queries
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D | VK_KHR_maintenance3.adoc | 28 Some platforms have kernel interfaces that limit the maximum size of an
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D | VK_EXT_direct_mode_display.adoc | 42 grab in-use displays away from window systems and/or native platforms,
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D | VK_KHR_object_refresh.adoc | 24 correction (ECC) on platforms where this a concern.
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D | VK_KHR_swapchain.adoc | 205 However, after discussion, it was determined some platforms probably could 208 A future extension could add this for platforms where it is supported. 228 On some platforms (Wayland, for example), the surface size is defined by the 265 *RESOLVED*: Since some platforms may not support presenting with a transform 309 possible on native platforms. 329 methods on some platforms, but some applications might rely on the content 381 Since not all platforms can practically control this through the Vulkan 390 *RESOLVED*: For most platforms, the slink:VkSurfaceKHR structure is a simple
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D | VK_KHR_surface.adoc | 68 Additionally, on some platforms, such as the X Window System, different 135 list of native platforms supported.
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_EXT_metal_surface/ |
D | platformQuerySupport_metal.adoc | 8 On Apple platforms with Metal support, all physical devices and queue
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/hardware/google/aemu/snapshot/ |
D | BUILD.bazel | 22 "@platforms//os:macos": [
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/hardware/google/gfxstream/host/apigen-codec-common/ |
D | BUILD.bazel | 13 "@platforms//os:linux": [
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_EXT_swapchain_maintenance1/ |
D | SwapchainPresentScalingCreateInfo.adoc | 9 different platforms per their respective specifications: 43 gravity must: match that defined by the native platform surface on platforms
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/hardware/interfaces/automotive/vehicle/2.0/default/ |
D | Android.bp | 185 // some test platforms and we are using static libraries instead. 214 // some test platforms and we are using static libraries instead.
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/hardware/google/gfxstream/guest/mesa/src/util/sha1/ |
D | README | 35 - Removed __bounded__ attribute qualifiers. Unavailable on platforms targeted
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