Searched refs:programFlat (Results 1 – 2 of 2) sorted by relevance
115 if (m_geometryDrawState.programFlat) { in teardown()116 gl.glDeleteProgram(m_geometryDrawState.programFlat); in teardown()117 m_geometryDrawState.programFlat = 0; in teardown()247 m_geometryDrawState.programFlat = in getGeometryDrawState()882 m_geometryDrawState.programFlat : in preDrawVertexSetup()
43 GLuint programFlat; member