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Searched refs:rcColorBufferCacheFlush (Results 1 – 13 of 13) sorted by relevance

/hardware/google/gfxstream/guest/renderControl_enc/
DrenderControl_client_base.h33 rcColorBufferCacheFlush_client_proc_t rcColorBufferCacheFlush; member
DrenderControl_ftable.h33 {"rcColorBufferCacheFlush", (void*)rcColorBufferCacheFlush},
DrenderControl_client_context.h35 rcColorBufferCacheFlush_client_proc_t rcColorBufferCacheFlush; member
DrenderControl_client_context.cpp35rcColorBufferCacheFlush = (rcColorBufferCacheFlush_client_proc_t) getProc("rcColorBufferCacheFlush… in initDispatchByName()
DrenderControl.in23 GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
DrenderControl_entry.cpp30 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
218 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead) in rcColorBufferCacheFlush() function
221 return ctx->rcColorBufferCacheFlush(ctx, colorbuffer, postCount, forRead); in rcColorBufferCacheFlush()
DREADME115 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
DrenderControl_enc.cpp2850 this->rcColorBufferCacheFlush = &rcColorBufferCacheFlush_enc; in renderControl_encoder_context_t()
/hardware/google/gfxstream/host/renderControl_dec/
DrenderControl_server_context.h35 rcColorBufferCacheFlush_server_proc_t rcColorBufferCacheFlush; member
DrenderControl_server_context.cpp35rcColorBufferCacheFlush = (rcColorBufferCacheFlush_server_proc_t) getProc("rcColorBufferCacheFlush… in initDispatchByName()
DrenderControl_dec.cpp473 …*(EGLint *)(&tmpBuf[0]) = this->rcColorBufferCacheFlush(var_colorbuffer, var_postCount, var_for… in decode()
/hardware/google/gfxstream/codegen/renderControl/
DrenderControl.in23 GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
/hardware/google/gfxstream/host/
DRenderControl.cpp975 static EGLint rcColorBufferCacheFlush(uint32_t colorBuffer, in rcColorBufferCacheFlush() function
1573 dec->rcColorBufferCacheFlush = rcColorBufferCacheFlush; in initRenderControlContext()