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Searched refs:renderThreadWithThisPuidExists (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/
DFrameBuffer.cpp1446 bool renderThreadWithThisPuidExists = false; in cleanupProcGLObjects() local
1449 renderThreadWithThisPuidExists = false; in cleanupProcGLObjects()
1451 [puid, &renderThreadWithThisPuidExists](RenderThreadInfo* i) { in cleanupProcGLObjects()
1453 renderThreadWithThisPuidExists = true; in cleanupProcGLObjects()
1457 } while (renderThreadWithThisPuidExists); in cleanupProcGLObjects()