Searched refs:render_pass (Results 1 – 6 of 6) sorted by relevance
/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/ |
D | vk_render_pass.c | 832 VK_FROM_HANDLE(vk_render_pass, render_pass, info->renderPass); in vk_get_pipeline_rendering_create_info() 833 if (render_pass != NULL) { in vk_get_pipeline_rendering_create_info() 834 assert(info->subpass < render_pass->subpass_count); in vk_get_pipeline_rendering_create_info() 835 return &render_pass->subpasses[info->subpass].pipeline_info; in vk_get_pipeline_rendering_create_info() 850 VK_FROM_HANDLE(vk_render_pass, render_pass, info->renderPass); in vk_get_pipeline_rendering_flags() 851 if (render_pass != NULL) { in vk_get_pipeline_rendering_flags() 852 rendering_flags |= render_pass->subpasses[info->subpass].pipeline_flags; in vk_get_pipeline_rendering_flags() 853 if (render_pass->fragment_density_map.attachment != VK_ATTACHMENT_UNUSED) in vk_get_pipeline_rendering_flags() 864 VK_FROM_HANDLE(vk_render_pass, render_pass, info->renderPass); in vk_get_pipeline_sample_count_info_amd() 865 if (render_pass != NULL) { in vk_get_pipeline_sample_count_info_amd() [all …]
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D | vk_command_buffer.h | 173 struct vk_render_pass *render_pass; member
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D | vk_graphics_state.h | 662 VkRenderPass render_pass; member
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D | vk_graphics_state.c | 1067 .render_pass = info->renderPass, in vk_render_pass_state_init() 1075 assert(driver_rp->render_pass == info->renderPass); in vk_render_pass_state_init()
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/hardware/google/gfxstream/guest/mesa/src/vulkan/overlay-layer/ |
D | overlay.cpp | 160 VkRenderPass render_pass; member 1186 render_pass_info.renderPass = data->render_pass; in render_swapchain_display() 1615 info.renderPass = data->render_pass; in setup_swapchain_data_pipeline() 1736 NULL, &data->render_pass)); in setup_swapchain_data() 1775 fb_info.renderPass = data->render_pass; in setup_swapchain_data() 1816 device_data->vtable.DestroyRenderPass(device_data->device, data->render_pass, NULL); in shutdown_swapchain_data()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_QCOM_render_pass_transform.adoc | 150 should include "`render_pass`".
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