Searched refs:rendererString (Results 1 – 3 of 3) sorted by relevance
48 const char* rendererString; member
212 rendererString(NULL), in EGLContext_t()267 delete [] rendererString; in ~EGLContext_t()1022 strPtr = &tInfo->currentContext->rendererString; in getGLString()
2042 …std::string& rendererString = isES11 ? s_glRendererGles1 : (isES31? s_glRendererGles31 : s_glRende… in buildStrings() local2054 rendererString.clear(); in buildStrings()2055 rendererString.reserve(baseRendererLen + RENDERER_LEN + 1); in buildStrings()2056 rendererString.append(RENDERER, RENDERER_LEN); in buildStrings()2057 rendererString.append(baseRenderer, baseRendererLen); in buildStrings()2058 rendererString.append(")", 1); in buildStrings()