Searched refs:s_detachFromFramebuffer (Results 1 – 1 of 1) sorted by relevance
1352 static void s_detachFromFramebuffer(NamedObjectType bufferType, in s_detachFromFramebuffer() function1405 s_detachFromFramebuffer(NamedObjectType::RENDERBUFFER, in glDeleteRenderbuffers()1407 s_detachFromFramebuffer(NamedObjectType::RENDERBUFFER, in glDeleteRenderbuffers()1431 s_detachFromFramebuffer(NamedObjectType::TEXTURE, textures[i], GL_DRAW_FRAMEBUFFER); in glDeleteTextures()1432 s_detachFromFramebuffer(NamedObjectType::TEXTURE, textures[i], GL_READ_FRAMEBUFFER); in glDeleteTextures()