Searched refs:s_gles1 (Results 1 – 5 of 5) sorted by relevance
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | OpenGLDispatchLoader.cpp | 22 GLESv1Dispatch s_gles1; variable 44 return &s_gles1; in get() 52 mValid = gles1_dispatch_init(&s_gles1); in LazyLoadedGLESv1Dispatch()
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D | StaticDispatch.cpp | 34 if (!strcmp(#function_name, name)) { func = (void*)(s_gles1.function_name); } \ in gles1_dispatch_get_proc_func_static()
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | DispatchTables.h | 25 extern GLESv1Dispatch s_gles1;
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/hardware/google/gfxstream/host/gl/ |
D | ColorBufferGl.cpp | 780 s_gles1.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind); in blitFromCurrentReadBuffer() 781 s_gles1.glGenTextures(1, &tmpTex); in blitFromCurrentReadBuffer() 782 s_gles1.glBindTexture(GL_TEXTURE_2D, tmpTex); in blitFromCurrentReadBuffer() 783 s_gles1.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, m_blitEGLImage); in blitFromCurrentReadBuffer() 784 s_gles1.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, m_width, in blitFromCurrentReadBuffer() 786 s_gles1.glDeleteTextures(1, &tmpTex); in blitFromCurrentReadBuffer() 787 s_gles1.glBindTexture(GL_TEXTURE_2D, currTexBind); in blitFromCurrentReadBuffer() 839 s_gles1.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, m_eglImage); in bindToTexture() 872 s_gles1.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER_OES, in bindToRenderbuffer()
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/hardware/google/gfxstream/host/ |
D | RenderControl.cpp | 445 str = (const char*)gl::s_gles1.glGetString(name); in rcGetGLString()
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