Searched refs:savedFrames (Results 1 – 5 of 5) sorted by relevance
67 savedFrames.push_back(std::move(frame)); in saveDecodedFrame()74 if (savedFrames.empty()) { in frontFrame()77 return &(savedFrames.front()); in frontFrame()81 if (!savedFrames.empty()) { in discardFrontFrame()82 savedFrames.pop_front(); in discardFrontFrame()93 std::list<FrameInfo> savedFrames; variable
93 std::vector<FrameInfo> savedFrames; member126 savedFrames.push_back(savedDecodedFrame);
64 savedFrames.push_back(std::move(frame)); in saveDecodedFrame()79 savedFrames.push_back(std::move(frame)); in saveDecodedFrame()160 stream->putBe32(savedFrames.size()); in save()162 for (auto iter = savedFrames.begin(); iter != savedFrames.end(); ++iter) { in save()182 savedFrames.push_back(std::move(savedDecodedFrame)); in load()
85 std::swap(newSnapshotState.savedFrames, mSnapshotState.savedFrames); in saveH264Packet()
718 mSnapshotState.savedFrames.clear(); in save()777 for (size_t i = 0; i < mSnapshotState.savedFrames.size(); ++i) { in load()778 auto& frame = mSnapshotState.savedFrames[i]; in load()