Searched refs:scene_ (Results 1 – 2 of 2) sorted by relevance
662 scene_ = std::make_unique<EmulatedScene>( in StartUp()886 scene_->Initialize(device_chars->second.full_res_width, in threadLoop()889 scene_->SetExposureDuration((float)device_settings->second.exposure_time / in threadLoop()891 scene_->SetColorFilterXYZ(device_chars->second.color_filter.rX, in threadLoop()903 scene_->SetTestPattern(device_settings->second.test_pattern_mode == in threadLoop()905 scene_->SetTestPatternData(device_settings->second.test_pattern_data); in threadLoop()906 scene_->SetScreenRotation(device_settings->second.screen_rotation); in threadLoop()915 scene_->CalculateScene(next_capture_time_, handshake_divider); in threadLoop()1501 scene_->SetReadoutPixel(0, 0); in CaptureRaw()1528 scene_->SetReadoutPixel(x, y); in CaptureRaw()[all …]
397 std::unique_ptr<EmulatedScene> scene_; variable