Searched refs:setBufferHostMapDirty (Results 1 – 2 of 2) sorted by relevance
468 void GLClientState::setBufferHostMapDirty(GLuint id, bool dirty) { in setBufferHostMapDirty() function in gfxstream::guest::GLClientState667 setBufferHostMapDirty(m_pixelPackBuffer, true /* dirty */); in setBoundPixelPackBufferDirtyForHostMap()672 setBufferHostMapDirty( in setBoundTransformFeedbackBuffersDirtyForHostMap()678 setBufferHostMapDirty( in setBoundTransformFeedbackBuffersDirtyForHostMap()687 setBufferHostMapDirty( in setBoundShaderStorageBuffersDirtyForHostMap()693 setBufferHostMapDirty( in setBoundShaderStorageBuffersDirtyForHostMap()702 setBufferHostMapDirty( in setBoundAtomicCounterBuffersDirtyForHostMap()708 setBufferHostMapDirty( in setBoundAtomicCounterBuffersDirtyForHostMap()942 setBufferHostMapDirty(id, false /* not dirty */); in onHostMappedBuffer()
292 void setBufferHostMapDirty(GLuint id, bool dirty);