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Searched refs:setEmulatedEglWindowSurfaceColorBuffer (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/tests/
DSampleApplication.cpp279 mFb->setEmulatedEglWindowSurfaceColorBuffer(mSurface, mColorBuffer); in SampleApplication()
438 mFb->setEmulatedEglWindowSurfaceColorBuffer(sfSurface, hwcItem.colorBuffer); in drawWorker()
500 mFb->setEmulatedEglWindowSurfaceColorBuffer(appSurface, sfItem.colorBuffer); in surfaceFlingerComposerLoop()
511 mFb->setEmulatedEglWindowSurfaceColorBuffer(appSurface, sfItem.colorBuffer); in surfaceFlingerComposerLoop()
DDefaultFramebufferBlit_unittest.cpp68 mFb->setEmulatedEglWindowSurfaceColorBuffer(mSurface, mColorBuffer); in ClearColor()
DFrameBuffer_unittest.cpp421 EXPECT_TRUE(mFb->setEmulatedEglWindowSurfaceColorBuffer(surface, colorBuffer)); in TEST_F()
571 EXPECT_TRUE(mFb->setEmulatedEglWindowSurfaceColorBuffer(surface, colorBuffer)); in TEST_F()
695 EXPECT_TRUE(mFb->setEmulatedEglWindowSurfaceColorBuffer(surface, colorBuffer)); in TEST_F()
943 EXPECT_TRUE(mFb->setEmulatedEglWindowSurfaceColorBuffer(surface, colorBuffer)); in TEST_F()
/hardware/google/gfxstream/host/
DFrameBuffer.h516 bool setEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer);
DRenderControl.cpp918 fb->setEmulatedEglWindowSurfaceColorBuffer(windowSurface, colorBuffer); in rcSetWindowColorBuffer()
DFrameBuffer.cpp3032 bool FrameBuffer::setEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface, in setEmulatedEglWindowSurfaceColorBuffer() function in gfxstream::FrameBuffer