Home
last modified time | relevance | path

Searched refs:setVertexArrayObject (Results 1 – 8 of 8) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h274 bool setVertexArrayObject(GLuint array);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp72 setVertexArrayObject(0); in init()
DGLESv2Imp.cpp4407 if (ctx->setVertexArrayObject(array)) { in glBindVertexArrayOES()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp73 setVertexArrayObject(0); in init()
240 setVertexArrayObject(0); in removeVertexArrayObjects()
293 void GLClientState::setVertexArrayObject(GLuint name) { in setVertexArrayObject() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h271 void setVertexArrayObject(GLuint vao);
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp333 setVertexArrayObject(0); in removeVertexArrayObject()
347 bool GLEScontext::setVertexArrayObject(GLuint array) { in setVertexArrayObject() function in GLEScontext
470 setVertexArrayObject(vaoId); in GLEScontext()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp48 setVertexArrayObject(0); in init()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp3345 state->setVertexArrayObject(array); in s_glBindVertexArray()