Home
last modified time | relevance | path

Searched refs:shaderBufferFloat64AtomicAdd (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
Dspirvenv.adoc866 <<features-shaderBufferFloat64AtomicAdd,
867 pname:shaderBufferFloat64AtomicAdd>> must: be enabled for floating-point
902 <<features-shaderBufferFloat64AtomicAdd,
903 pname:shaderBufferFloat64AtomicAdd>>, or
1416 <<features-shaderBufferFloat64AtomicAdd,
1417 pname:shaderBufferFloat64AtomicAdd>>, or
1462 <<features-shaderBufferFloat64AtomicAdd,
1463 pname:shaderBufferFloat64AtomicAdd>>, or
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dfeatures.adoc1296 * [[features-shaderBufferFloat64AtomicAdd]]
1297 pname:shaderBufferFloat64AtomicAdd indicates whether shaders can:
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkansc_hash.hpp4927 …_HPP_HASH_COMBINE( seed, physicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat64AtomicAdd ); in operator ()()
Dvulkan_hash.hpp9724 …_HPP_HASH_COMBINE( seed, physicalDeviceShaderAtomicFloatFeaturesEXT.shaderBufferFloat64AtomicAdd ); in operator ()()
/hardware/google/gfxstream/guest/mesa/include/vulkan/
Dvulkan_core.h13962 VkBool32 shaderBufferFloat64AtomicAdd; member