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Searched refs:shaderProgramName (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h237 void associateGLShaderProgram(GLuint shaderProgramName, uint32_t shaderProgramId);
239 ShaderProgramData* getShaderProgramData(GLuint shaderProgramName);
241 void deleteShaderProgramData(GLuint shaderProgramName);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp757 GLuint shaderProgramName, uint32_t shaderProgramId) { in associateGLShaderProgram() argument
761 m_shaderProgramIdMap[shaderProgramName] = shaderProgramId; in associateGLShaderProgram()
774 GLuint shaderProgramName) { in getShaderProgramData() argument
779 m_shaderProgramIdMap[shaderProgramName]); in getShaderProgramData()
795 void GLSharedGroup::deleteShaderProgramData(GLuint shaderProgramName) { in deleteShaderProgramData() argument
799 uint32_t id = m_shaderProgramIdMap[shaderProgramName]; in deleteShaderProgramData()
805 m_shaderProgramIdMap.erase(shaderProgramName); in deleteShaderProgramData()