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Searched refs:shaderVersionString (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/egl/
DeglContext.h49 const char* shaderVersionString; member
Degl.cpp213 shaderVersionString(NULL), in EGLContext_t()
268 delete [] shaderVersionString; in ~EGLContext_t()
1025 strPtr = &tInfo->currentContext->shaderVersionString; in getGLString()