Searched refs:shader_stages (Results 1 – 4 of 4) sorted by relevance
1312 if (description->shader_stages & VK_SHADER_STAGE_FRAGMENT_BIT) in rmt_dump_pipeline_resource()1314 if (description->shader_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) in rmt_dump_pipeline_resource()1316 if (description->shader_stages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) in rmt_dump_pipeline_resource()1318 if (description->shader_stages & VK_SHADER_STAGE_VERTEX_BIT) in rmt_dump_pipeline_resource()1320 if (description->shader_stages & VK_SHADER_STAGE_GEOMETRY_BIT) in rmt_dump_pipeline_resource()1322 if (description->shader_stages & VK_SHADER_STAGE_COMPUTE_BIT || in rmt_dump_pipeline_resource()1323 description->shader_stages & VK_SHADER_STAGE_RAYGEN_BIT_KHR || in rmt_dump_pipeline_resource()1324 description->shader_stages & VK_SHADER_STAGE_INTERSECTION_BIT_KHR || in rmt_dump_pipeline_resource()1325 description->shader_stages & VK_SHADER_STAGE_ANY_HIT_BIT_KHR || in rmt_dump_pipeline_resource()1326 description->shader_stages & VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR || in rmt_dump_pipeline_resource()[all …]
207 VkShaderStageFlags shader_stages; member
849 VkShaderStageFlags shader_stages; member
1291 state->shader_stages |= info->pStages[i].stage & allowed_stages; in vk_graphics_pipeline_state_fill()1328 if (state->shader_stages & VK_SHADER_STAGE_VERTEX_BIT) in vk_graphics_pipeline_state_fill()1376 assert(state->shader_stages & (VK_SHADER_STAGE_VERTEX_BIT | in vk_graphics_pipeline_state_fill()1379 if (state->shader_stages & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | in vk_graphics_pipeline_state_fill()1604 dst->shader_stages |= src->shader_stages; in vk_graphics_pipeline_state_merge()1692 state->shader_stages = old_state->shader_stages; in vk_graphics_pipeline_state_copy()