Searched refs:spotlightExponent (Results 1 – 3 of 3) sorted by relevance
169 GLfloat spotlightExponent = 0.0f; member
404 dispatcher.glLightf(GL_LIGHT0 + i, GL_SPOT_EXPONENT, mLights[i].spotlightExponent); in postLoadRestoreCtx()1383 mLights[lightIndex].spotlightExponent = param; in lightf()1437 mLights[lightIndex].spotlightExponent = *params; in lightfv()1491 *params = mLights[lightIndex].spotlightExponent; in getLightfv()
931 m_lightingBuffer.spotlightExponents[i] = light.spotlightExponent; in setupLighting()