Searched refs:stateTarget (Results 1 – 3 of 3) sorted by relevance
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 2849 GLenum stateTarget = target; in s_glTexImage2D() local 2856 stateTarget = GL_TEXTURE_CUBE_MAP; in s_glTexImage2D() 2858 state->setBoundTextureInternalFormat(stateTarget, internalformat); in s_glTexImage2D() 2859 state->setBoundTextureFormat(stateTarget, format); in s_glTexImage2D() 2860 state->setBoundTextureType(stateTarget, type); in s_glTexImage2D() 2861 state->setBoundTextureDims(stateTarget, target, level, width, height, 1); in s_glTexImage2D() 2862 state->addTextureCubeMapImage(stateTarget, target); in s_glTexImage2D() 2979 GLenum stateTarget = target; in s_glCopyTexImage2D() local 2986 stateTarget = GL_TEXTURE_CUBE_MAP; in s_glCopyTexImage2D() 3000 state->setBoundTextureInternalFormat(stateTarget, internalformat); in s_glCopyTexImage2D() [all …]
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLClientState.cpp | 1640 void GLClientState::addTextureCubeMapImage(GLenum stateTarget, GLenum cubeTarget) { in addTextureCubeMapImage() argument 1641 if (stateTarget != GL_TEXTURE_CUBE_MAP) return; in addTextureCubeMapImage() 1643 GLuint texture = getBoundTexture(stateTarget); in addTextureCubeMapImage()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLClientState.h | 461 void addTextureCubeMapImage(GLenum stateTarget, GLenum cubeTarget);
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