Searched refs:state_GL_STENCIL_BACK_FAIL (Results 1 – 2 of 2) sorted by relevance
576 GLenum state_GL_STENCIL_BACK_FAIL; variable1040 *out = (T)state_GL_STENCIL_BACK_FAIL; in getClientStateParameter()
55 state_GL_STENCIL_BACK_FAIL = GL_KEEP; in init()2911 state_GL_STENCIL_BACK_FAIL = fail; in stencilOpSeparate()