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Searched refs:stencilAttachment_hasRbo (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1792 …bool hasStencil = (props.stencilAttachment_hasTexObj || props.stencilAttachment_hasRbo || props.de… in checkFramebufferCompleteness()
1819 if ((props.depthAttachment_hasTexObj && props.stencilAttachment_hasRbo) || in checkFramebufferCompleteness()
2284 if (props.stencilAttachment_hasRbo) { in getBoundFramebufferFormat()
2410 props.stencilAttachment_hasRbo = false; in addFreshFramebuffer()
2649 boundFboProps(target).stencilAttachment_hasRbo) { in detachRboFromFbo()
2651 boundFboProps(target).stencilAttachment_hasRbo = false; in detachRboFromFbo()
2661 boundFboProps(target).stencilAttachment_hasRbo) { in detachRboFromFbo()
2663 boundFboProps(target).stencilAttachment_hasRbo = false; in detachRboFromFbo()
2697 boundFboProps(target).stencilAttachment_hasRbo = attach; in attachRbo()
2703 boundFboProps(target).stencilAttachment_hasRbo = attach; in attachRbo()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h112 bool stencilAttachment_hasRbo = false; member