/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/ |
D | vk_nir_convert_ycbcr.c | 167 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); in get_texture_size() local 169 tex->op = nir_texop_txs; in get_texture_size() 170 tex->sampler_dim = glsl_get_sampler_dim(type); in get_texture_size() 171 tex->is_array = glsl_sampler_type_is_array(type); in get_texture_size() 172 tex->is_shadow = glsl_sampler_type_is_shadow(type); in get_texture_size() 173 tex->dest_type = nir_type_int32; in get_texture_size() 175 tex->src[0] = nir_tex_src_for_ssa(nir_tex_src_texture_deref, in get_texture_size() 178 nir_def_init(&tex->instr, &tex->def, nir_tex_instr_dest_size(tex), 32); in get_texture_size() 179 nir_builder_instr_insert(b, &tex->instr); in get_texture_size() 181 state->image_size = nir_i2f32(b, &tex->def); in get_texture_size() [all …]
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ObjectNameSpace.cpp | 357 tex) { in onSave() argument 358 stream->putBe32(tex.first); in onSave() 360 if (tex.second.get() && tex.second->isDirty()) { in onSave() 367 tex.first, in onSave() 368 [saver, &tex](android::base::Stream* stream, in onSave() 370 if (!tex.second.get()) return; in onSave() 371 saver(tex.second.get(), stream, buffer); in onSave()
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D | FramebufferData.cpp | 572 unsigned int tex = 0; in validate() local 573 ctx->dispatcher().glGenTextures(1, &tex); in validate() 576 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex); in validate() 584 …spatcher().glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, 0); in validate() 585 setAttachment(ctx, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, ObjectDataPtr(), true); in validate()
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D | GLEScontext.cpp | 452 void GLEScontext::setActiveTexture(GLenum tex) { in setActiveTexture() argument 453 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture() 583 gl.glDeleteTextures(1, &m_blitState.tex); in ~GLEScontext() 2204 void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) { in setBindedTexture() argument 2206 m_texState[m_activeTexture][pos].texture = tex; in setBindedTexture() 2245 unsigned int tex) { in getTextureLocalName() argument 2246 return (tex!=0? tex : getDefaultTextureName(target)); in getTextureLocalName() 2844 gl.glGenTextures(1, &m_blitState.tex); in setupImageBlitState() 2925 GL_TEXTURE_2D, m_blitState.tex, 0); in setupImageBlitForTexture() 2943 gl.glBindTexture(GL_TEXTURE_2D, m_blitState.tex); in setupImageBlitForTexture() [all …]
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/hardware/google/aemu/snapshot/ |
D | TextureLoader.cpp | 82 uint32_t tex = mStream.getBe32(); in readIndex() local 84 mIndex.emplace(tex, filePos); in readIndex()
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D | TextureSaver.cpp | 50 [texId](FileIndex::Texture& tex) { in saveTexture() argument 51 return tex.texId == texId; in saveTexture()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/katex/contrib/ |
D | mathtex-script-type.mjs | 6 if (!script.type || !script.type.match(/math\/tex/i)) {
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D | mhchem.mjs | 87 var tex = texify.go(mhchemParser.go(str, stateMachine)); 88 return tex; 685 'tex-math': function texMath(buffer, m) { 686 return mhchemParser.go(m, 'tex-math'); 688 'tex-math tight': function texMathTight(buffer, m) { 689 return mhchemParser.go(m, 'tex-math tight'); 726 type_: 'tex-math', 1634 rd = mhchemParser.go(buffer.rd, 'tex-math'); 1649 rq = mhchemParser.go(buffer.rq, 'tex-math'); 1757 action_: 'tex-math tight', [all …]
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D | copy-tex.mjs | 9 // as in copy-tex.js.
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/hardware/google/gfxstream/host/gl/ |
D | ColorBufferGl.cpp | 49 bool bindFbo(GLuint* fbo, GLuint tex, bool ensureTextureAttached) { in bindFbo() argument 55 GL_TEXTURE_2D, tex, 0); in bindFbo() 63 GL_TEXTURE_2D, tex, 0); in bindFbo() 367 GLuint tex[2] = {m_tex, m_blitTex}; in ~ColorBufferGl() local 368 s_gles2.glDeleteTextures(2, tex); in ~ColorBufferGl() 443 GLuint tex = m_resizer->update(m_tex, width, height, rotation); in readPixelsScaled() local 444 if (bindFbo(&m_scaleRotationFbo, tex, m_needFboReattach)) { in readPixelsScaled() 892 bool ColorBufferGl::post(GLuint tex, float rotation, float dx, float dy) { in post() argument 895 return m_textureDraw->draw(tex, rotation, dx, dy); in post()
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D | ColorBufferGl.h | 166 bool post(GLuint tex, float rotation, float dx, float dy);
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D | YUVConverter.cpp | 470 static void readYUVTex(GLuint tex, FrameworkFormat format, bool yuv420888ToNv21, in readYUVTex() argument 476 s_gles2.glBindTexture(GL_TEXTURE_2D, tex); in readYUVTex() 502 GLuint tex, in subUpdateYUVGLTex() argument 517 s_gles2.glBindTexture(GL_TEXTURE_2D, tex); in subUpdateYUVGLTex()
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D | TextureResize.cpp | 278 GLuint tex[2] = {mFBWidth.texture, mFBHeight.texture}; in ~TextureResize() local 279 s_gles2.glDeleteTextures(2, tex); in ~TextureResize()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLClientState.cpp | 1491 TextureRec* tex = new TextureRec; in addTextureRec() local 1492 tex->id = id; in addTextureRec() 1493 tex->target = target; in addTextureRec() 1494 tex->format = -1; in addTextureRec() 1495 tex->multisamples = 0; in addTextureRec() 1496 tex->immutable = false; in addTextureRec() 1497 tex->boundEGLImage = false; in addTextureRec() 1498 tex->hasStorage = false; in addTextureRec() 1499 tex->dims = new TextureDims[6]; in addTextureRec() 1500 tex->hasCubeNegX = false; in addTextureRec() [all …]
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_NV_clip_space_w_scaling.adoc | 125 uniform sampler2D tex; 146 Color = texture(tex, P * 0.5 + 0.5);
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 565 float tex[2]; in TEST_P() member 587 (GLvoid*)offsetof(VertexAttributes, tex)); in TEST_P() 703 float tex[2]; in TEST_P() member 725 (GLvoid*)offsetof(VertexAttributes, tex)); in TEST_P()
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | GLEScontext.h | 257 virtual void setActiveTexture(GLenum tex); 261 void setBindedTexture(GLenum target,unsigned int tex); 265 ObjectLocalName getTextureLocalName(GLenum target, unsigned int tex); 723 GLuint tex = 0; member
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmContext.h | 45 void setActiveTexture(GLenum tex) override; 46 void setClientActiveTexture(GLenum tex);
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D | GLEScmContext.cpp | 194 void GLEScmContext::setActiveTexture(GLenum tex) { in setActiveTexture() argument 195 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture() 198 void GLEScmContext::setClientActiveTexture(GLenum tex) { in setClientActiveTexture() argument 199 m_clientActiveTexture = tex - GL_TEXTURE0; in setClientActiveTexture() 478 unsigned int tex = GL_TEXTURE0+i; in setupArraysPointers() local 479 setClientActiveTexture(tex); in setupArraysPointers() 480 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers() 1707 ObjectLocalName tex = getTextureLocalName(GL_TEXTURE_2D,texname); in drawTexOES() local 1710 NamedObjectType::TEXTURE, tex); in drawTexOES()
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D | CoreProfileEngine.cpp | 723 ObjectLocalName tex = mCtx->getTextureLocalName(GL_TEXTURE_2D, bindedTex); in drawTexOES() local 725 auto objData = mCtx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in drawTexOES() 840 ObjectLocalName tex = mCtx->getTextureLocalName(GL_TEXTURE_2D, bindedTex); in preDrawTextureUnitEmulation() local 841 auto objData = mCtx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in preDrawTextureUnitEmulation()
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D | GLEScmImp.cpp | 341 static TextureData* getTextureData(ObjectLocalName tex){ in getTextureData() argument 344 if (!ctx->shareGroup()->isObject(NamedObjectType::TEXTURE, tex)) { in getTextureData() 350 ctx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in getTextureData() 353 ctx->shareGroup()->setObjectData(NamedObjectType::TEXTURE, tex, in getTextureData() 363 unsigned int tex = ctx->getBindedTexture(target); in getTextureTargetData() local 364 return getTextureData(ctx->getTextureLocalName(target,tex)); in getTextureTargetData() 405 TextureData* tex = getTextureData(texture); in glIsTexture() local 406 return tex ? tex->wasBound : GL_FALSE; in glIsTexture() 709 unsigned int tex = ctx->getBindedTexture(target); in s_glInitTexImage2D() local 710 ctx->shareGroup()->genName(NamedObjectType::TEXTURE, tex, in s_glInitTexImage2D() [all …]
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 2909 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage2D() local 2914 if (tex && !state->queryTexEGLImageBacked(tex)) { in s_glTexSubImage2D() 2916 (neededWidth > state->queryTexWidth(level, tex) || in s_glTexSubImage2D() 2917 neededHeight > state->queryTexHeight(level, tex) || in s_glTexSubImage2D() 2918 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage2D() 3603 GLuint tex = ctx->m_state->getBoundTexture(stateTarget); in s_glCompressedTexSubImage2D() local 3605 GLint internalFormat = ctx->m_state->queryTexInternalFormat(tex); in s_glCompressedTexSubImage2D() 3623 GLint totalWidth = ctx->m_state->queryTexWidth(level, tex); in s_glCompressedTexSubImage2D() 3624 GLint totalHeight = ctx->m_state->queryTexHeight(level, tex); in s_glCompressedTexSubImage2D() 4485 GLuint tex = state->getBoundTexture(target); in s_glTexSubImage3D() local [all …]
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/hardware/google/gfxstream/host/vulkan/ |
D | CompositorVk.cpp | 46 alignas(8) glm::vec2 tex; member 68 .offset = offsetof(struct Vertex, tex), in getAttributeDescription() 76 { .pos = {-1.0f, -1.0f}, .tex = {0.0f, 0.0f}}, 77 { .pos = { 1.0f, -1.0f}, .tex = {1.0f, 0.0f}}, 78 { .pos = { 1.0f, 1.0f}, .tex = {1.0f, 1.0f}}, 79 { .pos = {-1.0f, 1.0f}, .tex = {0.0f, 1.0f}},
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 469 static TextureData* getTextureData(ObjectLocalName tex) { in getTextureData() argument 473 ctx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in getTextureData() 476 ctx->shareGroup()->setObjectData(NamedObjectType::TEXTURE, tex, in getTextureData() 486 unsigned int tex = ctx->getBindedTexture(target); in getTextureTargetData() local 487 return getTextureData(ctx->getTextureLocalName(target,tex)); in getTextureTargetData() 603 if (TextureData* tex = getTextureData(name)) { in sHasAttachmentWithFormat() local 604 GLenum tex_internalformat = tex->internalFormat; in sHasAttachmentWithFormat() 1040 unsigned int tex = ctx->getBindedTexture(target); in s_glInitTexImage2D() local 1041 ctx->shareGroup()->genName(NamedObjectType::TEXTURE, tex, in s_glInitTexImage2D() 1045 NamedObjectType::TEXTURE, tex); in s_glInitTexImage2D() [all …]
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLClientState.h | 812 GLint tex = getActiveTexture() + GL_TEXTURE0; in getClientStateParameter() local 813 *out = tex; in getClientStateParameter()
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