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Searched refs:texname (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/apigen-codec-common/GL/
Ddri_interface.h217 void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
/hardware/google/gfxstream/host/apigen-codec-common/GL/internal/
Ddri_interface.h217 void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp1706 unsigned int texname = getBindedTexture(GL_TEXTURE0+i,GL_TEXTURE_2D); in drawTexOES() local
1707 ObjectLocalName tex = getTextureLocalName(GL_TEXTURE_2D,texname); in drawTexOES()
DGLEScmImp.cpp2596 ObjectLocalName texname = ctx->getTextureLocalName(textarget,texture); in glFramebufferTexture2DOES() local
2598 NamedObjectType::TEXTURE, texname); in glFramebufferTexture2DOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp1787 ObjectLocalName texname = ctx->getTextureLocalName(textarget,texture); in glFramebufferTexture2D() local
1789 NamedObjectType::TEXTURE, texname); in glFramebufferTexture2D()
1790 TextureData* texData = getTextureData(texname); in glFramebufferTexture2D()