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Searched refs:texrec (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1039 TextureRec* texrec = getTextureRecPtr(tex_name); in isTextureCubeMap() local
1040 if (!texrec) return false; in isTextureCubeMap()
1041 switch (texrec->target) { in isTextureCubeMap()
1424 TextureRec* texrec = getTextureRecPtr(texture); in bindTexture() local
1425 if (!texrec) { in bindTexture()
1426 texrec = addTextureRec(texture, target); in bindTexture()
1430 if (texture && target != texrec->target && in bindTexture()
1432 texrec->target != GL_TEXTURE_EXTERNAL_OES)) { in bindTexture()
1478 TextureRec* texrec = getTextureRecPtr(texture); in setBoundEGLImage() local
1479 if (!texrec) return; in setBoundEGLImage()
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