Searched refs:textureMatrixLoc (Results 1 – 2 of 2) sorted by relevance
50 GLint textureMatrixLoc; member
257 m_geometryDrawState.textureMatrixLoc = in getGeometryDrawState()887 …gl.glUniformMatrix4fv(m_geometryDrawState.textureMatrixLoc, 1, GL_FALSE, glm::value_ptr(currTextur… in preDrawVertexSetup()