Searched refs:textureUnitState (Results 1 – 2 of 2) sorted by relevance
54 typedef textureTargetState textureUnitState[NUM_TEXTURE_TARGETS]; typedef683 textureUnitState* m_texState = nullptr;
410 m_texState = new textureUnitState[m_maxTexUnits]; in init()553 m_texState = new textureUnitState[m_maxTexUnits]; in GLEScontext()554 stream->read(m_texState, sizeof(textureUnitState) * m_maxTexUnits); in GLEScontext()727 stream->write(m_texState, sizeof(textureUnitState) * m_maxTexUnits); in onSave()