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Searched refs:unpackBuffer (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp407 GLint unpackBuffer = 0; in doCompressedTexImage2D() local
409 &unpackBuffer); in doCompressedTexImage2D()
410 needUnpackBuffer = unpackBuffer; in doCompressedTexImage2D()