Searched refs:value_ptr (Results 1 – 7 of 7) sorted by relevance
/hardware/google/gfxstream/third-party/glm/include/glm/gtc/ |
D | type_ptr.inl | 14 GLM_FUNC_QUALIFIER T const * value_ptr function 25 GLM_FUNC_QUALIFIER T * value_ptr function 36 GLM_FUNC_QUALIFIER T const * value_ptr function 47 GLM_FUNC_QUALIFIER T * value_ptr function 58 GLM_FUNC_QUALIFIER T const * value_ptr function 69 GLM_FUNC_QUALIFIER T * value_ptr function 80 GLM_FUNC_QUALIFIER T const * value_ptr function 91 GLM_FUNC_QUALIFIER T * value_ptr function 102 GLM_FUNC_QUALIFIER T const * value_ptr function 113 GLM_FUNC_QUALIFIER T * value_ptr function [all …]
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D | type_ptr.hpp | 64 GLM_FUNC_DECL typename genType::value_type const * value_ptr(genType const & vec);
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/hardware/google/gfxstream/third-party/glm/include/glm/gtx/ |
D | range.hpp | 63 return value_ptr(v); in begin() 75 return value_ptr(v); in begin()
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/hardware/interfaces/keymaster/4.0/support/ |
D | keymaster_utils.cpp | 48 uint8_t* value_ptr = reinterpret_cast<uint8_t*>(value); in copy_bytes_from_iterator() local 49 std::copy(src, src + sizeof(T), value_ptr); in copy_bytes_from_iterator() 55 const uint8_t* value_ptr = reinterpret_cast<const uint8_t*>(&value); in copy_bytes_to_iterator() local 56 return std::copy(value_ptr, value_ptr + sizeof(value), dest); in copy_bytes_to_iterator()
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/hardware/google/gfxstream/host/tests/ |
D | HelloTriangleImp.cpp | 94 gl->glUniformMatrix4fv(mTransformLoc, 1, GL_FALSE, glm::value_ptr(rot)); in draw()
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/hardware/interfaces/keymaster/4.1/support/ |
D | Keymaster3.cpp | 77 const uint8_t* value_ptr = reinterpret_cast<const uint8_t*>(&value); in copy_bytes_to_iterator() local 78 return std::copy(value_ptr, value_ptr + sizeof(value), dest); in copy_bytes_to_iterator()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 884 …gl.glUniformMatrix4fv(m_geometryDrawState.projMatrixLoc, 1, GL_FALSE, glm::value_ptr(currProjMatri… in preDrawVertexSetup() 885 …gl.glUniformMatrix4fv(m_geometryDrawState.modelviewMatrixLoc, 1, GL_FALSE, glm::value_ptr(currMode… in preDrawVertexSetup() 886 …gl.glUniformMatrix4fv(m_geometryDrawState.modelviewInvTrLoc, 1, GL_FALSE, glm::value_ptr(currModel… in preDrawVertexSetup() 887 …gl.glUniformMatrix4fv(m_geometryDrawState.textureMatrixLoc, 1, GL_FALSE, glm::value_ptr(currTextur… in preDrawVertexSetup()
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