/hardware/google/gfxstream/host/renderControl_dec/ |
D | renderControl_dec.cpp | 486 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4); in decode() local 500 …rmat:0x%08x type:0x%08x pixels:%p(%u) )", stream, var_colorbuffer, var_x, var_y, var_width, var_he… in decode() 501 …this->rcReadColorBuffer(var_colorbuffer, var_x, var_y, var_width, var_height, var_format, var_type… in decode() 515 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4); in decode() local 529 …rmat:0x%08x type:0x%08x pixels:%p(%u) )", stream, var_colorbuffer, var_x, var_y, var_width, var_he… in decode() 530 …*(int *)(&tmpBuf[0]) = this->rcUpdateColorBuffer(var_colorbuffer, var_x, var_y, var_width, var_… in decode() 718 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4); in decode() local 734 …%08x pixels:%p(%u) pixels_size:0x%08x )", stream, var_colorbuffer, var_x, var_y, var_width, var_he… in decode() 735 …*(int *)(&tmpBuf[0]) = this->rcUpdateColorBufferDMA(var_colorbuffer, var_x, var_y, var_width, v… in decode() 956 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4); in decode() local [all …]
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_dec.cpp | 685 GLfloat var_y = Unpack<GLfloat,uint32_t>(ptr + 8 + 4 + 4); in decode() local 695 …EBUG_LOG("gles1(%p): glRotatef(angle:%f x:%f y:%f z:%f )", stream, var_angle, var_x, var_y, var_z); in decode() 696 this->glRotatef(var_angle, var_x, var_y, var_z); in decode() 704 GLfloat var_y = Unpack<GLfloat,uint32_t>(ptr + 8 + 4); in decode() local 714 DECODER_DEBUG_LOG("gles1(%p): glScalef(x:%f y:%f z:%f )", stream, var_x, var_y, var_z); in decode() 715 this->glScalef(var_x, var_y, var_z); in decode() 801 GLfloat var_y = Unpack<GLfloat,uint32_t>(ptr + 8 + 4); in decode() local 811 DECODER_DEBUG_LOG("gles1(%p): glTranslatef(x:%f y:%f z:%f )", stream, var_x, var_y, var_z); in decode() 812 this->glTranslatef(var_x, var_y, var_z); in decode() 1174 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4 + 4 + 4); in decode() local [all …]
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_dec.cpp | 493 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4 + 4 + 4); in decode() local 505 …d border:%d )", stream, var_target, var_level, var_internalformat, var_x, var_y, var_width, var_he… in decode() 506 …this->glCopyTexImage2D(var_target, var_level, var_internalformat, var_x, var_y, var_width, var_hei… in decode() 518 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4 + 4 + 4 + 4 + 4); in decode() local 529 …ht:%d )", stream, var_target, var_level, var_xoffset, var_yoffset, var_x, var_y, var_width, var_he… in decode() 530 …this->glCopyTexSubImage2D(var_target, var_level, var_xoffset, var_yoffset, var_x, var_y, var_width… in decode() 2105 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4); in decode() local 2123 …h:%d height:%d format:0x%08x type:0x%08x pixels:%p(%u) )", stream, var_x, var_y, var_width, var_he… in decode() 2124 …this->glReadPixels(var_x, var_y, var_width, var_height, var_format, var_type, (GLvoid*)(outptr_pix… in decode() 2191 GLint var_y = Unpack<GLint,uint32_t>(ptr + 8 + 4); in decode() local [all …]
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