Searched refs:vertex_inputs (Results 1 – 2 of 2) sorted by relevance
214 _mesa_sha1_update(&ctx, &rstate->vertex_inputs, sizeof(rstate->vertex_inputs)); in vk_pipeline_hash_shader_stage()266 rs->vertex_inputs = VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DEVICE_DEFAULT_EXT; in vk_pipeline_robustness_state_fill()275 rs->vertex_inputs = shader_info->vertexInputs; in vk_pipeline_robustness_state_fill()284 rs->vertex_inputs = pipeline_info->vertexInputs; in vk_pipeline_robustness_state_fill()297 if (rs->vertex_inputs == in vk_pipeline_robustness_state_fill()299 rs->vertex_inputs = vk_device_default_robust_buffer_behavior(device); in vk_pipeline_robustness_state_fill()
65 VkPipelineRobustnessBufferBehaviorEXT vertex_inputs; member