Searched refs:vulkanShaderFloat16Int8Enabled (Results 1 – 1 of 1) sorted by relevance
488 bool vulkanShaderFloat16Int8Enabled = shouldEnableVulkanShaderFloat16Int8(features); in rcGetGLString() local594 if (vulkanShaderFloat16Int8Enabled && name == GL_EXTENSIONS) { in rcGetGLString()