Searched refs:ADDRESSED_PLAYER_CHANGED (Results 1 – 5 of 5) sorted by relevance
143 Event::ADDRESSED_PLAYER_CHANGED)); in MakeAddressedPlayerBuilder()184 case Event::ADDRESSED_PLAYER_CHANGED: in size()234 case Event::ADDRESSED_PLAYER_CHANGED: { in Serialize()
82 ADDRESSED_PLAYER_CHANGED = 0x0b, enumerator121 ADDRESSED_PLAYER_CHANGED = 0x16, enumerator
123 CASE_RETURN_TEXT(Event::ADDRESSED_PLAYER_CHANGED); in EventText()178 CASE_RETURN_TEXT(Status::ADDRESSED_PLAYER_CHANGED); in StatusText()
426 response->AddEvent(Event::ADDRESSED_PLAYER_CHANGED); in HandleGetCapabilities()511 case Event::ADDRESSED_PLAYER_CHANGED: { in HandleNotification()807 CommandPdu::REGISTER_NOTIFICATION, Status::ADDRESSED_PLAYER_CHANGED); in RejectNotification()
604 CommandPdu::REGISTER_NOTIFICATION, Status::ADDRESSED_PLAYER_CHANGED); in TEST_F()611 Event::ADDRESSED_PLAYER_CHANGED, 0); in TEST_F()