Searched refs:ConnectedProcessing (Results 1 – 2 of 2) sorted by relevance
198 || type == BassClientStateMachine.ConnectedProcessing.class) { in classTypeToConnectionState()436 BassClientStateMachine.ConnectedProcessing.class); in testStatesChangesWithMessages()451 BassClientStateMachine.ConnectedProcessing.class); in testStatesChangesWithMessages()460 BassClientStateMachine.ConnectedProcessing.class); in testStatesChangesWithMessages()468 BassClientStateMachine.ConnectedProcessing.class); in testStatesChangesWithMessages()1214 BassClientStateMachine.ConnectedProcessing.class); in sendReadBassCharacteristicsMessage_inConnectedState()1234 BassClientStateMachine.ConnectedProcessing.class); in sendStartScanOffloadMessage_inConnectedState()1256 BassClientStateMachine.ConnectedProcessing.class); in sendStopScanOffloadMessage_inConnectedState()1391 BassClientStateMachine.ConnectedProcessing.class); in sendAddBcastSourceMessage_inConnectedState()1529 BassClientStateMachine.ConnectedProcessing.class); in sendUpdateBcastSourceMessage_inConnectedState()[all …]
127 private final ConnectedProcessing mConnectedProcessing = new ConnectedProcessing();2210 class ConnectedProcessing extends State { class