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Searched refs:GetSavedState (Results 1 – 3 of 3) sorted by relevance

/packages/services/Car/tools/telemetry/lua-interpreter/tests/
Dlua_engine_test.cc82 std::string saved_state = lua_engine_.GetSavedState(); in TEST_F()
91 std::string saved_state = lua_engine_.GetSavedState(); in TEST_F()
233 EXPECT_EQ("{\"sessionId\":1}\n", lua_engine_.GetSavedState()); in TEST_F()
241 std::string saved_state = lua_engine_.GetSavedState(); in TEST_F()
/packages/services/Car/tools/telemetry/lua-interpreter/
Dlua_engine.h51 std::string GetSavedState();
Dlua_engine.cc287 std::string LuaEngine::GetSavedState() { in GetSavedState() function in lua_interpreter::LuaEngine
491 std::string new_saved_state = l->GetSavedState(); in ExecuteScript()