Searched refs:OnCameraStatusChanged (Results 1 – 2 of 2) sorted by relevance
499 reinterpret_cast<ImsMediaCamera*>(context)->OnCameraStatusChanged(id, true); in OnCameraAvailable()509 reinterpret_cast<ImsMediaCamera*>(context)->OnCameraStatusChanged(id, false); in OnCameraUnavailable()513 void ImsMediaCamera::OnCameraStatusChanged(const char* id, bool available) in OnCameraStatusChanged() function in ImsMediaCamera
200 virtual void OnCameraStatusChanged(const char* id, bool available);