Searched refs:REPEAT_STATUS (Results 1 – 6 of 6) sorted by relevance
36 btAvrcpAttributeList[0] = PlayerApplicationSettings.REPEAT_STATUS; in makeSupportedSettings()43 assertThat(settings.supportsSetting(PlayerApplicationSettings.REPEAT_STATUS)).isTrue(); in makeSupportedSettings()49 btAvrcpAttributeList[0] = PlayerApplicationSettings.REPEAT_STATUS; in makeSettings()55 assertThat(settings.getSetting(PlayerApplicationSettings.REPEAT_STATUS)) in makeSettings()62 btAvrcpAttributeList[0] = PlayerApplicationSettings.REPEAT_STATUS; in setSupport()70 assertThat(settingsFromSetSupport.getSetting(PlayerApplicationSettings.REPEAT_STATUS)) in setSupport()78 PlayerApplicationSettings.REPEAT_STATUS, in mapAttribIdValtoAvrcpPlayerSetting()83 PlayerApplicationSettings.REPEAT_STATUS, in mapAttribIdValtoAvrcpPlayerSetting()88 PlayerApplicationSettings.REPEAT_STATUS, in mapAttribIdValtoAvrcpPlayerSetting()93 PlayerApplicationSettings.REPEAT_STATUS, in mapAttribIdValtoAvrcpPlayerSetting()[all …]
108 when(mPlayerApplicationSettings.supportsSetting(PlayerApplicationSettings.REPEAT_STATUS)) in setSupportedPlayerApplicationSettings()
449 PlayerApplicationSettings.REPEAT_STATUS, in onPlayerAppSettingChanged()
37 static final byte REPEAT_STATUS = 0x02; field in PlayerApplicationSettings122 if (attribId == REPEAT_STATUS) { in mapAttribIdValtoAvrcpPlayerSetting()148 if (mSetting == REPEAT_STATUS) { in mapAvrcpPlayerSettingstoBTattribVal()204 + repeatStatusToString(getSetting(REPEAT_STATUS)) in toString()
152 PlayerApplicationSettings.REPEAT_STATUS)); in setCurrentPlayerApplicationSettings()227 PlayerApplicationSettings.REPEAT_STATUS)) { in updateAvailableActions()
806 new byte[] {PlayerApplicationSettings.REPEAT_STATUS}, in setRepeat()809 PlayerApplicationSettings.REPEAT_STATUS, repeatMode) in setRepeat()